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Object common:Generic common:TrapShape mt:MT_TrapShapeRose
class
Mark Townsend, May 2008
class MT_TrapShapeRose(common.ulb:TrapShape) { ; ; Mark Townsend, May 2008 ; public: float func Iterate(complex pz) TrapShape.Iterate(pz) float theta = atan2(pz) float radius = @a * cos(@n * theta) if @trap_mode == "Radius" return abs(cabs(pz) - radius) else complex p = radius * sin(theta) + flip(radius * cos(theta)) m_LastZ = p return cabs(pz - p) endif endfunc default: title = "Rose" float param a caption = "Curve radius" default = 1 endparam float param n caption = "N" default = 4 endparam param trap_mode caption = "Mode" enum = "Radius" "Point" endparam }
Constructor Summary | |
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MT_TrapShapeRose()
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Method Summary | |
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float |
Iterate(complex pz)
call this for each iteration being trapped |
Methods inherited from class common:TrapShape |
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GetColorChannel, GetTextureValue, GetTransformedPoint, Init, IterateSilent, SetThreshold |
Methods inherited from class common:Generic |
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GetParent |
Methods inherited from class Object |
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Constructor Detail |
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public MT_TrapShapeRose()
Method Detail |
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public float Iterate(complex pz)
TrapShape
Iterate
in class TrapShape
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