mt
Class MT_TrapShapeTransform

Object
  extended by common:Generic
      extended by common:Transform
          extended by common:UserTransform
              extended by mt:MT_TrapShapeTransform

class 
UserTransform:MT_TrapShapeTransform

Mark Townsend, June 2008


Ultra Fractal Source

Toggle UF Source Code Display

 class MT_TrapShapeTransform(common.ulb:UserTransform) {
 ;
 ; Mark Townsend, June 2008
 ;  
 public:
   func MT_TrapShapeTransform(Generic pparent)
     UserTransform.UserTransform(pparent)
     fTrapShape = new @p_trapshape(this)
   endfunc
 
   func Init(complex pz)
     UserTransform.Init(pz)
     fTrapShape.Init(pz)
   endfunc
 
   complex func Iterate(complex pz)
     if @mode == "Return Value"
       float a = fTrapShape.Iterate(pz)
       return pz + exp(flip(2 * #pi * sqrt(2) * a)) * @strength
     else
        fTrapShape.Iterate(pz)
        return fTrapShape.GetTransformedPoint()
     endif
   endfunc
 private:
   TrapShape fTrapShape
   
 default:
   title = "Trap Shape"
   param mode
     caption = "Value to use"
     enum = "Return Value" "Transformed Point"
   endparam
   float param strength
     caption = "Strength"
     default = 0.25
     min = 1E-20
     visible = @mode == "Return Value"
   endparam
   TrapShape param p_trapshape
     caption = "Trap Shape"
     default = MT_PerlinNoiseTexture
   endparam
 }
 


Constructor Summary
MT_TrapShapeTransform()
           
MT_TrapShapeTransform(Generic pparent)
           
 
Method Summary
 void Init(complex pz)
          Set up for a sequence of values
 complex Iterate(complex pz)
          Transform a single point within a sequence
 
Methods inherited from class common:Transform
IsSolid, IterateSilent
 
Methods inherited from class common:Generic
GetParent
 
Methods inherited from class Object
 

Constructor Detail

MT_TrapShapeTransform

public MT_TrapShapeTransform(Generic pparent)

MT_TrapShapeTransform

public MT_TrapShapeTransform()
Method Detail

Init

public void Init(complex pz)
Description copied from class: Transform
Set up for a sequence of values

This function will be called at the beginning of each sequence of values (e.g. at the beginning of each fractal orbit). It will be called even if only one value is being transformed (e.g. a normal transformation formula). Use this to perform any setup that is exactly the same for each value in the sequence being transformed.

Overrides:
Init in class Transform
Parameters:
pz - the value representing the sequence; for a normal transformation formula use, this will be #pixel. In some cases this may differ from the first value passed to Iterate() if the calling code applies some other transformations.

Iterate

public complex Iterate(complex pz)
Description copied from class: Transform
Transform a single point within a sequence

After a sequence has been set up with Init(), this function will be called once for each value in the sequence. Note that all values in the sequence must be processed in order (they cannot be processed out of order). If the sequence contains only one value, Init() will still be called and then Iterate() will be called just once.

Overrides:
Iterate in class Transform
Parameters:
pz - the complex value to be transformed
Returns:
the transformed value