Standard
Class Standard_Aspect
Object
common:Generic
common:Transform
common:UserTransform
Standard:Standard_Aspect
class
- UserTransform:Standard_Aspect
Object version of Aspect in Standard.uxf.
Changes the aspect ratio of the fractal. You can use this to create fractals
for media with non-square pixels.
Ultra Fractal Source
Toggle UF Source Code Display
class Standard_Aspect(common.ulb:UserTransform) {
;
; Object version of Aspect in Standard.uxf.
;
; Changes the aspect ratio of the fractal. You can use this to create fractals
; for media with non-square pixels.
;
public:
complex func Iterate(complex pz)
complex result = pz * exp(flip(-#angle))
float ratio = #height / (#width * @ar)
if ratio < 1
result = real(result) * ratio + flip(imag(result))
else
result = real(result) + flip(imag(result) / ratio)
endif
return result * exp(flip(#angle))
endfunc
default:
title = "Aspect Ratio"
helpfile = "Uf*.chm"
helptopic = "Html/transformations/standard/aspectratio.html"
param ar
caption = "Aspect Ratio"
default = 0.75
min = 0.1
max = 5
exponential = true
hint = "Set this to the final media aspect ratio (height/width). \
The default value for computer monitors is 0.75, because \
the height of most monitors is 0.75 times the width."
endparam
}
Methods inherited from class Object |
|
Standard_Aspect
public Standard_Aspect()
Iterate
public complex Iterate(complex pz)
- Description copied from class:
Transform
- Transform a single point within a sequence
After a sequence has been set up with Init(), this function
will be called once for each value in the sequence. Note
that all values in the sequence must be processed in order
(they cannot be processed out of order). If the sequence
contains only one value, Init() will still be called and
then Iterate() will be called just once.
- Overrides:
Iterate
in class Transform
- Parameters:
pz
- the complex value to be transformed
- Returns:
- the transformed value