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Object common:Generic common:Coloring common:GradientColoring Standard:Standard_DistanceEstimator
class
Object version of DistanceEstimator in Standard.ucl.
Distance-estimator coloring algorithm for Mandelbrot and other z^n fractal
types (Phoenix, Julia). This coloring algorithm estimates the distance to the
boundary of the fractal (for example the Mandelbrot set) and colors points
accordingly.
Originally written by Damien M. Jones
class Standard_DistanceEstimator(common.ulb:GradientColoring) { ; ; Object version of DistanceEstimator in Standard.ucl. ; ; Distance-estimator coloring algorithm for Mandelbrot and other z^n fractal ; types (Phoenix, Julia). This coloring algorithm estimates the distance to the ; boundary of the fractal (for example the Mandelbrot set) and colors points ; accordingly. ; ; Originally written by Damien M. Jones ; public: func Init(complex pz, complex ppixel) fDZ = (0, 0) endfunc func Iterate(complex pz) fDZ = @power * pz^(@power-1) * fDZ + 1 endfunc float func ResultIndex(complex pz) float cz = cabs(pz) return (@power*log(cz) * cz / cabs(fDZ))^(1/@power) endfunc private: complex fDZ default: title = "Distance Estimator" helpfile = "Uf*.chm" helptopic = "Html/coloring/standard/distanceestimator.html" param power caption = "Exponent" default = 2.0 hint = "This should be set to match the exponent of the \ formula you are using. For Mandelbrot, this is usually 2." endparam }
Constructor Summary | |
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Standard_DistanceEstimator()
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Method Summary | |
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void |
Init(complex pz,
complex ppixel)
Set up for a sequence of values |
void |
Iterate(complex pz)
Process the next value in the sequence |
float |
ResultIndex(complex pz)
Produce a resulting color index after a sequence is finished |
Methods inherited from class common:GradientColoring |
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IsGradient, IsSolid, Result |
Methods inherited from class common:Coloring |
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GetPixel |
Methods inherited from class common:Generic |
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GetParent |
Methods inherited from class Object |
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Constructor Detail |
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public Standard_DistanceEstimator()
Method Detail |
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public void Init(complex pz, complex ppixel)
GradientColoring
This function will be called at the beginning of each sequence of values (e.g. at the beginning of each fractal orbit).
Init
in class GradientColoring
pz
- first value for the sequence; for a normal coloring formula, this will be #zppixel
- seed value for the sequence; for a normal coloring formula, this will be #pixelpublic void Iterate(complex pz)
GradientColoring
As long as the sequence has not bailed out, this function will be continually called to produce sequence values. Note that such processing generally will not know in advance precisely how long the sequence is, and should be prepared to deal with sequences of arbitrary length.
Your coloring may determine at some point that a solid color should be used rather than an index value.
Iterate
in class GradientColoring
pz
- next value in the sequence; corresponds to #z in a coloring formulapublic float ResultIndex(complex pz)
GradientColoring
This corresponds to the final: section in a coloring formula. Once it is called, no further calls to Iterate() should be made without calling Init() first.
ResultIndex
in class GradientColoring
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