Standard
Class Standard_TrapColoringAngleToTrap

Object
  extended by common:Generic
      extended by common:TrapColoring
          extended by Standard:Standard_TrapColoringAngleToTrap

class 
TrapColoring:Standard_TrapColoringAngleToTrap



Ultra Fractal Source

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 class Standard_TrapColoringAngleToTrap(common.ulb:TrapColoring) {
 public:
   float func Result(TrapMode pTrapMode)
     float angle = atan2(pTrapMode.getTransformedPoint(0))
     if angle < 0
       angle = angle + #pi * 2
     endif
     return angle / (#pi * 2)
   endfunc
 default:
   title = "Angle to Trap"
   rating = recommended
 }
 


Constructor Summary
Standard_TrapColoringAngleToTrap()
           
 
Method Summary
 float Result(TrapMode pTrapMode)
          get a final result
 
Methods inherited from class common:Generic
GetParent
 
Methods inherited from class Object
 

Constructor Detail

Standard_TrapColoringAngleToTrap

public Standard_TrapColoringAngleToTrap()
Method Detail

Result

public float Result(TrapMode pTrapMode)
Description copied from class: TrapColoring
get a final result

Overrides:
Result in class TrapColoring