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Object common:Generic common:TrapMode common:TrapModeWithThreshold Standard:Standard_TrapModeBase Standard:Standard_TrapModeTwoBase Standard:Standard_TrapModeTwoFarthest
class
class Standard_TrapModeTwoFarthest(Standard_TrapModeTwoBase) { public: func Iterate(complex pz, complex pzt, float pdistance, float ptexture) Standard_TrapModeBase.Iterate(pz, pzt, pdistance, ptexture) if pdistance > m_Distances[0] && pdistance < m_Threshold MoveTrapInfo() SetTrapInfo(0, pz, pzt, pdistance) m_Solid = false elseif pdistance > m_Distances[1] && pdistance < m_Threshold SetTrapInfo(1, pz, pzt, pdistance) m_Solid = false endif endfunc default: title = "Two Farthest" }
Constructor Summary | |
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Standard_TrapModeTwoFarthest()
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Method Summary | |
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void |
Iterate(complex pz,
complex pzt,
float pdistance,
float ptexture)
call this for each point |
Methods inherited from class Standard:Standard_TrapModeTwoBase |
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MoveTrapInfo, Result, ResultSubtract |
Methods inherited from class Standard:Standard_TrapModeBase |
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Init, SetTrapInfo |
Methods inherited from class common:TrapModeWithThreshold |
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GetThreshold, SetThreshold, UsesThreshold |
Methods inherited from class common:TrapMode |
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GetDistance, GetIteration, GetTexture, GetTransformedPoint, GetUntransformedPoint, IsSolid, IterateSilent |
Methods inherited from class common:Generic |
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GetParent |
Methods inherited from class Object |
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Constructor Detail |
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public Standard_TrapModeTwoFarthest()
Method Detail |
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public void Iterate(complex pz, complex pzt, float pdistance, float ptexture)
TrapMode
Iterate
in class TrapMode
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