common
Class Location
Object
common:Generic
common:Transform
common:UserTransform
common:Location
class
- UserTransform:Location
This transform works like the Location tab. It is useful if you want
to reposition something without the extra trap-specific options of
Trap Position.
Ultra Fractal Source
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class Location(UserTransform) {
; This transform works like the Location tab. It is useful if you want
; to reposition something without the extra trap-specific options of
; Trap Position.
public:
func Location(Generic pparent)
UserTransform.UserTransform(pparent)
endfunc
func Init(complex pz)
UserTransform.Init(pz)
endfunc
complex func Iterate(complex pz)
UserTransform.Iterate(pz)
pz = (real(pz) + imag(pz) * tan(-@p_skew*#pi/180.0))/@p_stretch + flip(imag(pz))
complex r = ( cos(@p_angle*#pi/180.0)*real(pz) - sin(@p_angle*#pi/180.0)*imag(pz) ) + \
flip( cos(@p_angle*#pi/180.0)*imag(pz) + sin(@p_angle*#pi/180.0)*real(pz) )
pz = @p_center + r/@p_magn
return pz
endfunc
default:
title = "Location"
int param v_location
caption = "Version (Location)"
default = 100
hint = "This version parameter is used to detect when a change has been made to the formula that is incompatible with the previous version. When that happens, this field will reflect the old version number to alert you to the fact that an alternate rendering is being used."
visible = @v_location < 100
endparam
complex param p_center
caption = "Center"
default = (0,0)
hint = "Sets the center of the image."
endparam
float param p_magn
caption = "Magnification"
default = 1.0
hint = "Sets the magnification."
endparam
float param p_angle
caption = "Rotation Angle"
default = 0.0
hint = "Sets the rotation angle."
endparam
float param p_stretch
caption = "Stretch (X/Y)"
default = 1.0
hint = "Sets the X/Y stretching."
endparam
float param p_skew
caption = "Skew Angle"
default = 0.0
hint = "Sets the skew angle."
endparam
}
Methods inherited from class Object |
|
Location
public Location(Generic pparent)
Location
public Location()
Init
public void Init(complex pz)
- Description copied from class:
Transform
- Set up for a sequence of values
This function will be called at the beginning of each
sequence of values (e.g. at the beginning of each fractal
orbit). It will be called even if only one value is being
transformed (e.g. a normal transformation formula). Use
this to perform any setup that is exactly the same for
each value in the sequence being transformed.
- Overrides:
Init
in class Transform
- Parameters:
pz
- the value representing the sequence; for a normal transformation formula use, this will be #pixel. In some cases this may differ from the first value passed to Iterate() if the calling code applies some other transformations.
Iterate
public complex Iterate(complex pz)
- Description copied from class:
Transform
- Transform a single point within a sequence
After a sequence has been set up with Init(), this function
will be called once for each value in the sequence. Note
that all values in the sequence must be processed in order
(they cannot be processed out of order). If the sequence
contains only one value, Init() will still be called and
then Iterate() will be called just once.
- Overrides:
Iterate
in class Transform
- Parameters:
pz
- the complex value to be transformed
- Returns:
- the transformed value