dmj5
Class DMJ_MotionBlur
Object
common:Generic
dmj5:DMJ_ConvolutionFilter
dmj5:DMJ_VariableConvolutionFilter
dmj5:DMJ_MotionBlur
class
- DMJ_VariableConvolutionFilter:DMJ_MotionBlur
Basic Unsharp Mask filter. Provides even, dispersed sharpening. (This is the opposite of Gaussian Blur.)
Ultra Fractal Source
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class DMJ_MotionBlur(DMJ_VariableConvolutionFilter) {
; Basic Unsharp Mask filter. Provides even, dispersed sharpening. (This is the opposite of Gaussian Blur.)
public:
import "common.ulb"
func DMJ_MotionBlur(Generic pparent)
DMJ_VariableConvolutionFilter.DMJ_VariableConvolutionFilter(pparent)
int elements = (@p_samples*2+1)
setLength(m_Offsets, elements)
setLength(m_Weights, elements)
endfunc
func Init(complex pz)
m_Bias = 0.0
m_Multiplier = 0.0
int j = -@p_samples
int l = 0
complex v = @p_radius * ((0,1) ^ (@p_angle / 90.0)) / @p_samples
complex c = 0
complex t
if (@p_type == 1)
c = pz - @p_center
c = atan2(c) + flip(cabs(c))
elseif (@p_type == 2)
v = v * (pz - @p_center)
endif
while (j <= @p_samples)
if (@p_type == 1)
t = v * j
t = real(t) + flip(imag(t)*imag(c))
t = t + c
t = cos(real(t))*imag(t) + flip(sin(real(t))*imag(t))
m_Offsets[l] = t - (pz - @p_center)
else
m_Offsets[l] = v * j
endif
if (@p_style == 0)
m_Weights[l] = 1
elseif (@p_style == 1)
m_Weights[l] = @p_samples + 1 - abs(j)
elseif (@p_style == 2)
if (j <= 0)
m_Weights[l] = @p_samples + 1 - abs(j)
else
m_Weights[l] = 0
endif
endif
if (j == 0)
m_Weights[l] = m_Weights[l] + @p_centerweight * @p_samples
endif
m_Multiplier = m_Multiplier + m_Weights[l]
l = l + 1
j = j + 1
endwhile
m_Multiplier = 1.0 / m_Multiplier
endfunc
default:
title = "Motion/Radial/Zoom Blur"
int param v_dmj_motionblur
caption = "Version (DMJ_MotionBlur)"
default = 100
hint = "This version parameter is used to detect when a change has been made to the formula that is incompatible with the previous version. When that happens, this field will reflect the old version number to alert you to the fact that an alternate rendering is being used."
visible = @v_dmj_motionblur < 100
endparam
int param p_type
caption = "Blur Type"
default = 0
enum = "motion blur" "radial blur" "zoom blur"
hint = "Sets the type of blur. Motion blur is a blur in a single direction regardless of position. Radial and zoom blurs changes the direction of the blur from one position to the next."
endparam
int param p_style
caption = "Blur Style"
default = 0
enum = "normal" "weighted" "wind"
hint = "Sets the style of the blur. 'Normal' gives a standard motion blur; 'weighted' gives a softer effect; 'wind' gives a one-sided blur."
endparam
float param p_centerweight
caption = "Center Weight"
default = 0
hint = "Sets the extra weight that will be applied to the center position. Increasing this will reduce the amount of blur and allow the original image to appear more crisply."
endparam
float param p_angle
caption = "Blur Angle"
default = 0.0
hint = "Sets the angle of the blur. Note that for radial and zoom blurs, this is relative to the 'natural' angle for each position."
endparam
complex param p_center
caption = "Blur Center"
default = (0,0)
hint = "Sets the center of the blur."
endparam
float param p_radius
caption = "Filter Radius"
default = 0.1
hint = "Sets the radius of the filter. A smaller radius will result in less blurring."
endparam
int param p_samples
caption = "Sample Density"
default = 9
min = 1
hint = "Sets the density of samples used to compute the blur. Increasing the density will dramatically increase the rendering time (increasing with 4x the square of the density) but for very wide blurs you will need to do this to get even blurring."
endparam
}
Methods inherited from class Object |
|
DMJ_MotionBlur
public DMJ_MotionBlur(Generic pparent)
DMJ_MotionBlur
public DMJ_MotionBlur()
Init
public void Init(complex pz)
- Overrides:
Init
in class DMJ_ConvolutionFilter