kcc5
Class KCC_AngleFunction1Trap

Object
  extended by common:Generic
      extended by common:TrapShape
          extended by kcc5:KCC_AngleFunction1Trap

class 
TrapShape:KCC_AngleFunction1Trap

The Angle Function 1 trap.

For an example of what this trap looks like, click here.


Ultra Fractal Source

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 class KCC_AngleFunction1Trap( common.ulb:TrapShape ) {
 ; The Angle Function 1 trap.
 ; <p>
 ; For an example of what this trap looks like,
 ; <a href="../additional/kcc5/images/Angle Function 1 Trap.jpg">click here</a>.
 ;
 public:
   import "common.ulb"
 
   ; constructor
   func KCC_AngleFunction1Trap( Generic pparent )
     TrapShape.TrapShape( pparent )
   endfunc
 
   ; call this before each sequence of values to be trapped
   func Init( complex pz )
     TrapShape.Init( pz )
   endfunc
 
   ; call this for each iteration being trapped
   float func Iterate( complex pz )
     TrapShape.Iterate( pz )
 
     angle = atan( imag( pz ) / real( pz ) )
 
     v = @angleFunc1Multiplier * (@angleFunc1Function1( angle )^2 + \
         @angleFunc1Function2( angle )^2)
 
     distance = abs( |pz| - |v| )
     if( distance < @angleFunc1Size )
       m_LastChannel = m_Iterations
 
       m_Texture = distance / @angleFunc1Size
 
       return distance
     else
       return 1e20
     endif
   endfunc
 
   float func GetTextureValue()
     return m_Texture
   endfunc
 
 protected:
   float distance
   complex v
   float angle
   float m_Texture
 
 default:
   title = "Angle Function 1"
 
   int param v_KCC_AngleFunction1Trap
     caption = "Version (KCC_AngleFunction1Trap)"
     default = 100
     hint = "This version parameter is used to detect when a change has been \
             made to the formula that is incompatible with the previous version. \
             When that happens, this field will reflect the old version number to \
             alert you to the fact that an alternate rendering is being used."
     visible = @v_KCC_AngleFunction1Trap < 100
   endparam
 
   float param angleFunc1Size
     caption = "Element Size"
     default = 0.1
     hint = "The size of the elements.  Suggested range (0.05 to 2.0)."
   endparam
 
   float param angleFunc1Multiplier
     caption = "Angle Multiplier"
     default = 1.0
     hint = "The angle multiplier.  Suggested range (0.01 to 3.14)."
   endparam
 
   func angleFunc1Function1
     caption = "Function 1"
     default = ident()
     hint = "Modifier function 1."
   endfunc
 
   func angleFunc1Function2
     caption = "Function 2"
     default = ident()
     hint = "Modifier function 2."
   endfunc
 }
 


Constructor Summary
KCC_AngleFunction1Trap()
           
KCC_AngleFunction1Trap(Generic pparent)
          constructor
 
Method Summary
 float GetTextureValue()
          Get texture value.
 void Init(complex pz)
          call this before each sequence of values to be trapped
 float Iterate(complex pz)
          call this for each iteration being trapped
 
Methods inherited from class common:TrapShape
GetColorChannel, GetTransformedPoint, IterateSilent, SetThreshold
 
Methods inherited from class common:Generic
GetParent
 
Methods inherited from class Object
 

Constructor Detail

KCC_AngleFunction1Trap

public KCC_AngleFunction1Trap(Generic pparent)
constructor


KCC_AngleFunction1Trap

public KCC_AngleFunction1Trap()
Method Detail

Init

public void Init(complex pz)
call this before each sequence of values to be trapped

Overrides:
Init in class TrapShape

Iterate

public float Iterate(complex pz)
call this for each iteration being trapped

Overrides:
Iterate in class TrapShape

GetTextureValue

public float GetTextureValue()
Description copied from class: TrapShape
Get texture value.

Ordinarily, a trap shape does not have a native texture (it is flat). Some formulas may pair trap shapes with trap textures, and may need more information about trap textures when trap shapes are nested via TrapShapeMerge. This function provides support for accessing texture information.

Overrides:
GetTextureValue in class TrapShape
Returns:
the texture value for the last point used (i.e. call GetTextureValue() after calling Iterate(), not before)