|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Object common:Generic common:TrapShape kcc5:KCC_BallsTrap
class
The Balls trap.
When this trap is used with the Orbit Traps Direct (UF5) coloring in dmj5.ucl, the Trap Threshold value needs to be greater than or equal to the Balls size parameter to produce a result similar to the Balls mode in Carlson Orbit Traps in kcc3.ucl.
For an example of what this trap looks like,
click here.
class KCC_BallsTrap( common.ulb:TrapShape ) { ; The Balls trap. ; <p> ; When this trap is used with the <em>Orbit Traps Direct (UF5)</em> ; coloring in dmj5.ucl, the Trap Threshold value needs to be greater ; than or equal to the Balls size parameter to produce a result similar ; to the Balls mode in <em>Carlson Orbit Traps</em> in kcc3.ucl. ; <p> ; For an example of what this trap looks like, ; <a href="../additional/kcc5/images/Balls Trap.jpg">click here</a>. ; public: import "common.ulb" ; constructor func KCC_BallsTrap( Generic pparent ) TrapShape.TrapShape( pparent ) endfunc ; call this before each sequence of values to be trapped func Init( complex pz ) TrapShape.Init( pz ) endfunc ; call this for each iteration being trapped float func Iterate( complex pz ) TrapShape.Iterate( pz ) b1 = real( pz ) * real( pz ) + (imag( pz ) - 0.5) * (imag( pz ) - 0.5) b2 = real( pz ) * real( pz ) + (imag( pz ) + 0.5) * (imag( pz ) + 0.5) b3 = (real( pz ) - 0.5) * (real( pz ) - 0.5) + imag( pz ) * imag( pz ) b4 = (real( pz ) + 0.5) * (real( pz ) + 0.5) + imag( pz ) * imag( pz ) if( b1 < @ballSize ) distance = b1 m_LastChannel = m_Iterations m_Texture = distance / @ballSize return distance elseif( b2 < @ballSize ) distance = b2 m_LastChannel = m_Iterations m_Texture = distance / @ballSize return distance elseif( b3 < @ballSize ) distance = b3 m_LastChannel = m_Iterations m_Texture = distance / @ballSize return distance elseif( b4 < @ballSize ) distance = b4 m_LastChannel = m_Iterations m_Texture = distance / @ballSize return distance else return 1e20 endif endfunc float func GetTextureValue() return m_Texture endfunc protected: float distance float b1 float b2 float b3 float b4 float m_Texture default: title = "Balls Trap" int param v_KCC_BallsTrap caption = "Version (KCC_BallsTrap)" default = 100 hint = "This version parameter is used to detect when a change has been \ made to the formula that is incompatible with the previous version. \ When that happens, this field will reflect the old version number to \ alert you to the fact that an alternate rendering is being used." visible = @v_KCC_BallsTrap < 100 endparam heading caption = "Information" text = "When this trap is used with the Orbit Traps Direct (UF5) \ coloring in dmj5.ucl, the Trap Threshold value needs to be \ greater than or equal to the Balls size parameter to produce \ a result similar to the Balls mode in Carlson Orbit Traps \ in kcc3.ucl." endheading float param ballSize caption = "Balls Size" default = 0.2 hint = "The size of the balls." endparam }
Constructor Summary | |
---|---|
KCC_BallsTrap()
|
|
KCC_BallsTrap(Generic pparent)
constructor |
Method Summary | |
---|---|
float |
GetTextureValue()
Get texture value. |
void |
Init(complex pz)
call this before each sequence of values to be trapped |
float |
Iterate(complex pz)
call this for each iteration being trapped |
Methods inherited from class common:TrapShape |
---|
GetColorChannel, GetTransformedPoint, IterateSilent, SetThreshold |
Methods inherited from class common:Generic |
---|
GetParent |
Methods inherited from class Object |
---|
|
Constructor Detail |
---|
public KCC_BallsTrap(Generic pparent)
public KCC_BallsTrap()
Method Detail |
---|
public void Init(complex pz)
Init
in class TrapShape
public float Iterate(complex pz)
Iterate
in class TrapShape
public float GetTextureValue()
TrapShape
Ordinarily, a trap shape does not have a native texture (it is flat). Some formulas may pair trap shapes with trap textures, and may need more information about trap textures when trap shapes are nested via TrapShapeMerge. This function provides support for accessing texture information.
GetTextureValue
in class TrapShape
|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |