kcc5
Class KCC_BubblesTrap

Object
  extended by common:Generic
      extended by common:TrapShape
          extended by kcc5:KCC_BubblesTrap

class 
TrapShape:KCC_BubblesTrap

The Bubbles trap.

For an example of what this trap looks like, click here.


Ultra Fractal Source

Toggle UF Source Code Display

 class KCC_BubblesTrap( common.ulb:TrapShape ) {
 ; The Bubbles trap.
 ; <p>
 ; For an example of what this trap looks like,
 ; <a href="../additional/kcc5/images/Bubbles Trap.jpg">click here</a>.
 ;
 public:
   import "common.ulb"
 
   ; constructor
   func KCC_BubblesTrap( Generic pparent )
     TrapShape.TrapShape( pparent )
   endfunc
 
   ; call this before each sequence of values to be trapped
   func Init( complex pz )
     TrapShape.Init( pz )
 
     minZ = 1.0e20
     savedRange = 0
   endfunc
 
   ; call this for each iteration being trapped
   float func Iterate( complex pz )
     TrapShape.Iterate( pz )
 
     ;****************************************************
     ; Save the smallest value of sqrt(|z|).
     ;****************************************************
     temp = sqrt( |pz| )
     if( temp < minZ )
       minZ = temp
 
       savedRange = m_Iterations
     endif
 
     ;****************************************************
     ; If the orbit point exceeds the maximum value, set z to
     ; the index into the colormap and set the bailout flag.
     ;****************************************************
     if( |pz| > @maxZ )
       if( minZ < @bubbleSize )
         m_LastChannel = savedRange
         m_Texture = minZ / @bubbleSize
         return minZ
       endif
     endif
 
 ;    m_LastChannel = m_Iterations
 
     return 1e20
   endfunc
 
   float func GetTextureValue()
     return m_Texture
   endfunc
 
 protected:
   float temp
   float minZ
   int savedRange
   float m_Texture
 
 default:
   title = "Bubbles Trap"
 
   int param v_KCC_BubblesTrap
     caption = "Version (KCC_BubblesTrap)"
     default = 100
     hint = "This version parameter is used to detect when a change has been \
             made to the formula that is incompatible with the previous version. \
             When that happens, this field will reflect the old version number to \
             alert you to the fact that an alternate rendering is being used."
     visible = @v_KCC_BubblesTrap < 100
   endparam
 
   float param bubbleSize
     caption = "Bubble Size"
     default = 0.1
     hint = "The size of the bubbles.  Suggested range (0.1 to 0.3)."
   endparam
 
   float param maxZ
     caption = "Maximum Z"
     default = 4.0
     hint = "The maximum size of the bubbles."
     visible = false
   endparam
 }
 


Constructor Summary
KCC_BubblesTrap()
           
KCC_BubblesTrap(Generic pparent)
          constructor
 
Method Summary
 float GetTextureValue()
          Get texture value.
 void Init(complex pz)
          call this before each sequence of values to be trapped
 float Iterate(complex pz)
          call this for each iteration being trapped
 
Methods inherited from class common:TrapShape
GetColorChannel, GetTransformedPoint, IterateSilent, SetThreshold
 
Methods inherited from class common:Generic
GetParent
 
Methods inherited from class Object
 

Constructor Detail

KCC_BubblesTrap

public KCC_BubblesTrap(Generic pparent)
constructor


KCC_BubblesTrap

public KCC_BubblesTrap()
Method Detail

Init

public void Init(complex pz)
call this before each sequence of values to be trapped

Overrides:
Init in class TrapShape

Iterate

public float Iterate(complex pz)
call this for each iteration being trapped

Overrides:
Iterate in class TrapShape

GetTextureValue

public float GetTextureValue()
Description copied from class: TrapShape
Get texture value.

Ordinarily, a trap shape does not have a native texture (it is flat). Some formulas may pair trap shapes with trap textures, and may need more information about trap textures when trap shapes are nested via TrapShapeMerge. This function provides support for accessing texture information.

Overrides:
GetTextureValue in class TrapShape
Returns:
the texture value for the last point used (i.e. call GetTextureValue() after calling Iterate(), not before)