kcc5
Class KCC_FlexballsTrap

Object
  extended by common:Generic
      extended by common:TrapShape
          extended by kcc5:KCC_FlexballsTrap

class 
TrapShape:KCC_FlexballsTrap

For an example of what this trap looks like, click here.


Ultra Fractal Source

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 class KCC_FlexballsTrap( common.ulb:TrapShape ) {
 ; <p>
 ; For an example of what this trap looks like,
 ; <a href="../additional/kcc5/images/Flexballs Trap.jpg">click here</a>.
 ;
 public:
   import "common.ulb"
 
   ; constructor
   func KCC_FlexballsTrap( Generic pparent )
     TrapShape.TrapShape( pparent )
   endfunc
 
   ; call this before each sequence of values to be trapped
   func Init( complex pz )
     TrapShape.Init( pz )
 
     Rm = @flexballRadius
     Ro = Rm + @flexballSize
     pY = 0.382683432365 * @flexballSize
     pX = 0.923879532511 * @flexballSize
     Dsqd0 = Ro * Ro + @flexballSize  * @flexballSize  - (Ro + Ro) * Px
   endfunc
 
   ; call this for each iteration being trapped
   float func Iterate( complex pz )
     TrapShape.Iterate( pz )
 
     float d = abs( ( cabs( pz ) - @flexballRadius ) )
     if( d < @flexballSize )
       x = real( pz )
       y = imag( pz )
       xAbs = abs( x )
       yAbs = abs( y )
 
       if xAbs >= yAbs
         ZtoPsqd = (xAbs - Px)^2 + (yAbs - pY)^2
         adjust = 1
       else
         ZtoPsqd = (xAbs - Py)^2 + (yAbs - pX)^2
         adjust = 0
       endif
 
       if( x >= 0 && y >= 0 )
         m_LastChannel = 1 - adjust
       elseif( x < 0 && y >= 0 )
         m_LastChannel = 2 + adjust
       elseif( x < 0 && y < 0 )
         m_LastChannel = 5 - adjust
       else
         m_LastChannel = 6 + adjust
       endif
 
       m_Texture = sqrt( ZtoPsqd / Dsqd0 )
 
       return d
     else
       return 1e20
     endif
   endfunc
 
   float func GetTextureValue()
     return m_Texture
   endfunc
 
 protected:
   int adjust
   float x
   float y
   float xAbs
   float yAbs
   float pX
   float pY
   float Rm
   float Ro
   float ratio
   float Dsqd0
   float ZtoPsqd
   float m_Texture
 
 default:
   title = "Flexballs Trap"
 
   int param v_KCC_FlexballsTrap
     caption = "Version (KCC_FlexballsTrap)"
     default = 100
     hint = "This version parameter is used to detect when a change has been \
             made to the formula that is incompatible with the previous version. \
             When that happens, this field will reflect the old version number to \
             alert you to the fact that an alternate rendering is being used."
     visible = @v_KCC_FlexballsTrap < 100
   endparam
 
   float param flexballSize
     caption = "Flexball Size"
     default = 0.1
     hint = "The size of the balls.  Suggested range (0.01 to 2.0)."
   endparam
 
   float param flexballRadius
     caption = "Flexball Radius"
     default = 0.15
     hint = "The radius of the balls.  Suggested range (0.01 to 2.0)."
   endparam
 }
 


Constructor Summary
KCC_FlexballsTrap()
           
KCC_FlexballsTrap(Generic pparent)
          constructor
 
Method Summary
 float GetTextureValue()
          Get texture value.
 void Init(complex pz)
          call this before each sequence of values to be trapped
 float Iterate(complex pz)
          call this for each iteration being trapped
 
Methods inherited from class common:TrapShape
GetColorChannel, GetTransformedPoint, IterateSilent, SetThreshold
 
Methods inherited from class common:Generic
GetParent
 
Methods inherited from class Object
 

Constructor Detail

KCC_FlexballsTrap

public KCC_FlexballsTrap(Generic pparent)
constructor


KCC_FlexballsTrap

public KCC_FlexballsTrap()
Method Detail

Init

public void Init(complex pz)
call this before each sequence of values to be trapped

Overrides:
Init in class TrapShape

Iterate

public float Iterate(complex pz)
call this for each iteration being trapped

Overrides:
Iterate in class TrapShape

GetTextureValue

public float GetTextureValue()
Description copied from class: TrapShape
Get texture value.

Ordinarily, a trap shape does not have a native texture (it is flat). Some formulas may pair trap shapes with trap textures, and may need more information about trap textures when trap shapes are nested via TrapShapeMerge. This function provides support for accessing texture information.

Overrides:
GetTextureValue in class TrapShape
Returns:
the texture value for the last point used (i.e. call GetTextureValue() after calling Iterate(), not before)