Sets a new default for DefaultColorMerge for use with Raytracing.
class IllumColorMerge(common.ulb:DefaultColorMerge) {
; Sets a new default for DefaultColorMerge for use with Raytracing. <br>
public:
import "common.ulb"
func IllumColorMerge(Generic pparent)
DefaultColorMerge.DefaultColorMerge(pparent)
endfunc
; color func Merge(color pbottom, color ptop)
; return @f_mergemode(pbottom, ptop)
; endfunc
default:
title = "Illumination Color Merge Modes"
int param v_illumcolormerge
caption = "Version (IllumColorMerge)"
default = 100
hint = "This version parameter is used to detect when a change has been made to the formula that is incompatible with the previous version. When that happens, this field will reflect the old version number to alert you to the fact that an alternate rendering is being used."
visible = @v_illumcolormerge < 100
endparam
color func f_mergemode
caption = "Merge Mode"
default = mergescreen()
hint = "Sets the method used to merge input colors with."
endfunc
}