reb
Class ImageTrapModeClosest
Object
common:Generic
reb:ImageTrapMode
reb:ImageTrapModeWithThreshold
reb:ImageTrapModeClosest
class
- ImageTrapModeWithThreshold:ImageTrapModeClosest
Uses the closest trapped point
Ultra Fractal Source
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class ImageTrapModeClosest(ImageTrapModeWithThreshold) {
; Uses the closest trapped point
public:
import "common.ulb"
; constructor
func ImageTrapModeClosest(Generic pparent)
ImageTrapModeWithThreshold.IMageTrapModeWithThreshold(pparent)
endfunc
; call this at the beginning of each sequence
func Init(complex pz)
ImageTrapModeWithThreshold.Init(pz)
m_Solid = true
int j = 0
while (j < 4)
m_Distances[j] = 1e20
j = j + 1
endwhile
endfunc
; call this for each point
func Iterate(complex pz, complex pzt, float pdistance, float ptexture,color pcolor)
ImageTrapModeWithThreshold.Iterate(pz, pzt, pdistance,ptexture,pcolor)
m_a = alpha(pcolor)
if (pdistance < m_Distances[0])
if pdistance < m_Threshold && m_a >= m_AThreshold
m_solid = false
endif
m_Distances[0] = pdistance
m_UntransformedPoints[0] = pz
m_TransformedPoints[0] = pzt
m_IterationPoints[0] = m_Iterations
m_Textures[0] = ptexture
m_ImagePoints[0] = pcolor
edgefade(pdistance)
endif
endfunc
default:
title = "Closest"
int param v_closest
caption = "Version (Closest)"
default = 100
hint = "This version parameter is used to detect when a change has been made to the formula that is incompatible with the previous version. When that happens, this field will reflect the old version number to alert you to the fact that an alternate rendering is being used."
visible = @v_closest < 100
endparam
}
Method Summary |
void |
Init(complex pz)
call this at the beginning of each sequence |
void |
Iterate(complex pz,
complex pzt,
float pdistance,
float ptexture,
color pcolor)
call this for each point |
Methods inherited from class Object |
|
ImageTrapModeClosest
public ImageTrapModeClosest(Generic pparent)
- constructor
ImageTrapModeClosest
public ImageTrapModeClosest()
Init
public void Init(complex pz)
- call this at the beginning of each sequence
- Overrides:
Init
in class ImageTrapMode
Iterate
public void Iterate(complex pz,
complex pzt,
float pdistance,
float ptexture,
color pcolor)
- call this for each point
- Overrides:
Iterate
in class ImageTrapMode