reb
Class ImageTrapModeInvertedSum
Object
common:Generic
reb:ImageTrapMode
reb:ImageTrapModeWithThreshold
reb:ImageTrapModeInvertedSum
class
- ImageTrapModeWithThreshold:ImageTrapModeInvertedSum
trap mode variant based upon a class of Damien Jones
Ultra Fractal Source
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class ImageTrapModeInvertedSum(ImageTrapModeWithThreshold) {
; trap mode variant based upon a class of Damien Jones
public:
import "common.ulb"
; constructor
func ImageTrapModeInvertedSum(Generic pparent)
ImageTrapModeWithThreshold.IMageTrapModeWithThreshold(pparent)
endfunc
; initialize the object
func Init(complex pz)
ImageTrapModeWithThreshold.Init(pz)
m_Solid = true
m_TrappedIterations = 0
endfunc
; call for each iterated point
func Iterate(complex pz, complex pzt, float pdistance, float ptexture, color pcolor)
ImageTrapModeWithThreshold.Iterate(pz, pzt, pdistance,ptexture,pcolor)
m_a = alpha(pcolor)
if (pdistance < m_Threshold && m_a >= m_AThreshold)
float d2 = pdistance / m_Threshold
m_Distances[0] = m_Distances[0] + pdistance
m_Textures[0] = ptexture + (m_Textures[0]-ptexture) * d2
m_UntransformedPoints[0] = pz + (m_UntransformedPoints[0]-pz) * d2
m_TransformedPoints[0] = pzt + (m_TransformedPoints[0]-pzt) * d2
m_IterationPoints[0] = m_Iterations + (m_IterationPoints[0]-m_Iterations) * d2
m_TrappedIterations = m_TrappedIterations + 1
m_Solid = false
m_ImagePoints[0] = pcolor
edgefade(pdistance)
endif
endfunc
func Result()
m_Distances[0] = m_Threshold * m_TrappedIterations - m_Distances[0]
endfunc
protected:
int m_TrappedIterations
default:
title = "Inverted Sum"
int param v_invertedsum
caption = "Version (Inverted Sum)"
default = 100
hint = "This version parameter is used to detect when a change has been made to the formula that is incompatible with the previous version. When that happens, this field will reflect the old version number to alert you to the fact that an alternate rendering is being used."
visible = @v_invertedsum < 100
endparam
}
Method Summary |
void |
Init(complex pz)
initialize the object |
void |
Iterate(complex pz,
complex pzt,
float pdistance,
float ptexture,
color pcolor)
call for each iterated point |
void |
Result()
call this to compute final results |
Methods inherited from class Object |
|
ImageTrapModeInvertedSum
public ImageTrapModeInvertedSum(Generic pparent)
- constructor
ImageTrapModeInvertedSum
public ImageTrapModeInvertedSum()
Init
public void Init(complex pz)
- initialize the object
- Overrides:
Init
in class ImageTrapMode
Iterate
public void Iterate(complex pz,
complex pzt,
float pdistance,
float ptexture,
color pcolor)
- call for each iterated point
- Overrides:
Iterate
in class ImageTrapMode
Result
public void Result()
- Description copied from class:
ImageTrapMode
- call this to compute final results
- Overrides:
Result
in class ImageTrapMode