reb
Class Point

Object
  extended by reb:Point

class 
Object:Point

class for creating 3D point objects


Ultra Fractal Source

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 class Point {
 ; class for creating 3D point objects
 
 public:
 
 ; Point constructor for (x, y, z)
 ; @param x = x value
 ; @param y = y value
 ; @param z = z value
 func Point(float x, float y, float z)
     fx = x
     fy = y
     fz = z
   endfunc
 
   float fx
   float fy
   float fz
 default:
   title = "Point"
   int param v_point
     caption = "Version (Point)"
     default = 100
     hint = "This version parameter is used to detect when a change has been made to the formula that is incompatible with the previous version. When that happens, this field will reflect the old version number to alert you to the fact that an alternate rendering is being used."
     visible = @v_point < 100
   endparam
 
 }
 


Constructor Summary
Point()
           
Point(float x, float y, float z)
          Point constructor for (x, y, z)
 
Method Summary
 
Methods inherited from class Object
 

Constructor Detail

Point

public Point(float x,
             float y,
             float z)
Point constructor for (x, y, z)

Parameters:
x - = x value
y - = y value
z - = z value

Point

public Point()