reb
Class REB_TrapShapeSum
Object
common:Generic
common:TrapShape
reb:REB_TrapShapeSum
class
- TrapShape:REB_TrapShapeSum
This shape is the sum of the real and imaginary components of z.
Ultra Fractal Source
Toggle UF Source Code Display
class REB_TrapShapeSum(common.ulb:TrapShape) {
; This shape is the sum of the real and imaginary components of z. <br>
public:
import "common.ulb"
; Constructor
func REB_TrapShapeSum(Generic pparent)
TrapShape.TrapShape(pparent)
endfunc
; Call this for each iteration being trapped.
float func Iterate(complex pz)
TrapShape.Iterate(pz)
m_LastZ = flip(pz)
return 5*abs(real(pz)+imag(pz))
endfunc
default:
title = "Sum"
int param v_trapshapesum
caption = "Version (Trap Shape Sum)"
default = 101
hint = "This version parameter is used to detect when a change has been made to the formula that is incompatible with the previous version. When that happens, this field will reflect the old version number to alert you to the fact that an alternate rendering is being used."
visible = @v_trapshapesum < 101
endparam
}
Method Summary |
float |
Iterate(complex pz)
Call this for each iteration being trapped. |
Methods inherited from class Object |
|
REB_TrapShapeSum
public REB_TrapShapeSum(Generic pparent)
- Constructor
REB_TrapShapeSum
public REB_TrapShapeSum()
Iterate
public float Iterate(complex pz)
- Call this for each iteration being trapped.
- Overrides:
Iterate
in class TrapShape