dmj5
Class DMJ_TrapModeAlternatingAverage
Object
common:Generic
common:TrapMode
common:TrapModeWithThreshold
dmj5:DMJ_TrapModeAlternatingAverage
class
- TrapModeWithThreshold:DMJ_TrapModeAlternatingAverage
Ultra Fractal Source
Toggle UF Source Code Display
class DMJ_TrapModeAlternatingAverage(common.ulb:TrapModeWithThreshold) {
public:
import "common.ulb"
func DMJ_TrapModeAlternatingAverage(Generic pparent)
TrapModeWithThreshold.TrapModeWithThreshold(pparent)
endfunc
func Init(complex pz)
TrapModeWithThreshold.Init(pz)
m_Solid = true
endfunc
func Iterate(complex pz, complex pzt, float pdistance, float ptexture)
TrapModeWithThreshold.Iterate(pz, pzt, pdistance, ptexture)
if (pdistance < m_Threshold)
m_Distances[0] = m_Threshold - abs(m_Distances[0] - pdistance)
m_Textures[0] = m_Threshold - abs(m_Textures[0] - ptexture)
m_UntransformedPoints[0] = pz - m_UntransformedPoints[0]
m_TransformedPoints[0] = pzt - m_TransformedPoints[0]
m_IterationPoints[0] = abs(m_Iterations - m_IterationPoints[0])
m_Solid = false
endif
endfunc
default:
title = "Alternating Average"
int param v_dmj_trapmodealternatingaverage
caption = "Version (DMJ_TrapModeAlternatingAverage)"
default = 100
hint = "This version parameter is used to detect when a change has been made to the formula that is incompatible with the previous version. When that happens, this field will reflect the old version number to alert you to the fact that an alternate rendering is being used."
visible = @v_dmj_trapmodealternatingaverage < 100
endparam
}
Method Summary |
void |
Init(complex pz)
call this at the beginning of each sequence |
void |
Iterate(complex pz,
complex pzt,
float pdistance,
float ptexture)
call this for each point |
Methods inherited from class Object |
|
DMJ_TrapModeAlternatingAverage
public DMJ_TrapModeAlternatingAverage(Generic pparent)
DMJ_TrapModeAlternatingAverage
public DMJ_TrapModeAlternatingAverage()
Init
public void Init(complex pz)
- Description copied from class:
TrapMode
- call this at the beginning of each sequence
- Overrides:
Init
in class TrapMode
Iterate
public void Iterate(complex pz,
complex pzt,
float pdistance,
float ptexture)
- Description copied from class:
TrapMode
- call this for each point
- Overrides:
Iterate
in class TrapMode