dmj5
Class DMJ_TrapModeClosest

Object
  extended by common:Generic
      extended by common:TrapMode
          extended by common:TrapModeWithThreshold
              extended by dmj5:DMJ_TrapModeClosest

class 
TrapModeWithThreshold:DMJ_TrapModeClosest

This is identical to the version in common.ulb and is here for convenience.


Ultra Fractal Source

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 class DMJ_TrapModeClosest(common.ulb:TrapModeWithThreshold) {
   ; This is identical to the version in common.ulb and is here for convenience.
 
 public:
   import "common.ulb"
 
   func DMJ_TrapModeClosest(Generic pparent)
     TrapModeWithThreshold.TrapModeWithThreshold(pparent)
   endfunc
   
   func Init(complex pz)
     TrapModeWithThreshold.Init(pz)
     
     m_Solid = true
     int j = 0
     while (j < 4)
       m_Distances[j] = 1e20
       j = j + 1
     endwhile
   endfunc
   
   func Iterate(complex pz, complex pzt, float pdistance, float ptexture)
     TrapModeWithThreshold.Iterate(pz, pzt, pdistance, ptexture)
     
     if (pdistance < m_Threshold)
       m_Solid = false
     endif
     if (pdistance < m_Distances[0])
       m_Distances[0] = pdistance
       m_Textures[0] = ptexture
       m_UntransformedPoints[0] = pz
       m_TransformedPoints[0] = pzt
       m_IterationPoints[0] = m_Iterations
     endif
   endfunc
 
 default:
   title = "Closest"
 
   int param v_dmj_trapmodeclosest
     caption = "Version (DMJ_TrapModeClosest)"
     default = 100
     hint = "This version parameter is used to detect when a change has been made to the formula that is incompatible with the previous version. When that happens, this field will reflect the old version number to alert you to the fact that an alternate rendering is being used."
     visible = @v_dmj_trapmodeclosest < 100
   endparam
 }
 


Constructor Summary
DMJ_TrapModeClosest()
           
DMJ_TrapModeClosest(Generic pparent)
           
 
Method Summary
 void Init(complex pz)
          call this at the beginning of each sequence
 void Iterate(complex pz, complex pzt, float pdistance, float ptexture)
          call this for each point
 
Methods inherited from class common:TrapModeWithThreshold
GetThreshold, SetThreshold, UsesThreshold
 
Methods inherited from class common:TrapMode
GetDistance, GetIteration, GetTexture, GetTransformedPoint, GetUntransformedPoint, IsSolid, IterateSilent, Result
 
Methods inherited from class common:Generic
GetParent
 
Methods inherited from class Object
 

Constructor Detail

DMJ_TrapModeClosest

public DMJ_TrapModeClosest(Generic pparent)

DMJ_TrapModeClosest

public DMJ_TrapModeClosest()
Method Detail

Init

public void Init(complex pz)
Description copied from class: TrapMode
call this at the beginning of each sequence

Overrides:
Init in class TrapMode

Iterate

public void Iterate(complex pz,
                    complex pzt,
                    float pdistance,
                    float ptexture)
Description copied from class: TrapMode
call this for each point

Overrides:
Iterate in class TrapMode