tma
Class TMA_TrapColoringAngleToTrap

Object
  extended by common:Generic
      extended by common:TrapColoring
          extended by tma:TMA_TrapColoringAngleToTrap

class 
TrapColoring:TMA_TrapColoringAngleToTrap



Ultra Fractal Source

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 class TMA_TrapColoringAngleToTrap(common.ulb:TrapColoring) {
 public:
   float func Result(TrapMode pTrapMode)
     float angle = real(@colorFn(atan2(pTrapMode.getTransformedPoint(0)\
                    -@tz1)*@tz2)^@tz3)
     if angle < 0
       angle = angle + #pi * 2
     endif
     return angle / (#pi * 2)
   endfunc
 default:
   title = "Angle to Trap +"
   rating = recommended
 
   func colorFn
     caption = "Coloring Mode Fn"
     default = ident()
     hint = "Changes the gradient mapping onto the elements"
   endfunc
   complex param tz1
     caption = "Color Offset"
     default = (0,0)
     hint = "Changes the gradient mapping onto the elements"
   endparam
   complex param tz2
     caption = "Color Strength"
     default = (1,0)
     hint = "Changes the gradient mapping onto the elements"
   endparam
   complex param tz3
     caption = "Color Power"
     default = (1,0)
     hint = "Changes the gradient mapping onto the elements"
   endparam
 
 }
 


Constructor Summary
TMA_TrapColoringAngleToTrap()
           
 
Method Summary
 float Result(TrapMode pTrapMode)
          get a final result
 
Methods inherited from class common:Generic
GetParent
 
Methods inherited from class Object
 

Constructor Detail

TMA_TrapColoringAngleToTrap

public TMA_TrapColoringAngleToTrap()
Method Detail

Result

public float Result(TrapMode pTrapMode)
Description copied from class: TrapColoring
get a final result

Overrides:
Result in class TrapColoring